Vanguard  The new skill "Vanguard" has been added for all Knight classes. This skill can first be acquired at level 43. A dual-sword or two-handed sword are required for all Vanguard stance-specific skills. Paladins and Temple Knights will utilize the dual-swords, while Dark Avengers and Shilen Knights will use the two-handed swords. New physical attack skills have been added that can only be used while in the Vanguard stance. These skills can first be acquired at level 44 and are listed below. - Power Divide - Delivers a powerful blow that seems to cleave the enemy in half. Requires that a two-handed sword or a two-handed blunt weapon are equipped. Ignores shield defense. Over-hit is possible.
- Full Swing - Attacks nearby enemies by widely swinging a two-handed weapon. Requires a two-handed weapon. Ignores shield defense. Over-hit is possible.
- Double Strike - Delivers a powerful blow to the enemy by alternating between two swords. Requires a dual-sword. Ignores shield defense. Over-hit is possible.
- Blade Hurricane - Attacks nearby enemies with a dual-sword. Requires a dual-sword. Ignores shield defense. Over-hit is possible.
While in the Vanguard stance, Knight classes are also able to use some of their regular class-specific skills, if they already have them. These skills are listed below. Class | Skill | Paladin | Aggression, Aura of Hate, Angelic Icon, Tribunal, Holy Blade, Holy Armor | Dark Avenger | Aggression, Aura of Hate, Summon Dark Panther, Horror, Judgment, Reflect Damage | Temple Knight | Aggression, Aura of Hate, Summon Storm Cubic, Summon Life Cubic, Summon Attractive Cubic, Tribunal, Holy Armor | Shillien Knight | Aggression, Aura of Hate, Summon Vampiric Cubic, Summon Phantom Cubic, Summon Viper Cubic, Life Leech, Lightning Strike, Judgment | Inquisitor The new skill "Inquisitor" has been added for all Healer classes. This skill can first be acquired at level level 44.   New magic attack skills that can only be used while in the Inquisitor state have been added. These skills can first be acquired at level 44 and are listed below. - Divine Punishment - Brings down the gods' retribution upon an enemy.
- Divine Flash - Detonates sacred energy to attack surrounding enemies.
- Surrender to the Holy - Instantly decreases resistance to divine attacks and increases resistance to darkness attacks.
- Divine Curse - Casts the wrathful curse of the gods to reduce the effect of recovery magic by half and continuously decrease HP.
While in the Inquisitor stance, Healer classes are also able to use some of their regular class-specific skills, if they already have them. These skills are listed below. Class | Skill | Bishop | Invocation, Holy Weapon, Celestial Shield, Hold Undead, Turn Undead | Elven Elder | Invocation, Holy Weapon, Wild Magic, Turn Undead | Shillien Elder | Invocation, Holy Weapon, Empower, Wild Magic | |
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